同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c382c2b9c382c297c383c2a8c382c2aec382c28cc383c2a9c382c296c382c2a7c383c2a8c382c2b1c382c288 | æùÃÂèîÃÂéÃÂçèñà|
SJIS-WIN | c383c2a6c382c2b9c382c297c383c2a8c382c2aec382c28cc383c2a9c382c296c382c2a7c383c2a8c382c2b1c382c288 | テδヲテつケテつ療δィテつョテつ古δゥテつ姪つァテδィテつアテつ |
EUC-JP | c383c2a6c382c2b9c382c297c383c2a8c382c2aec382c28cc383c2a9c382c296c382c2a7c383c2a8c382c2b1c382c288 | ?側?孫???即?速???息???則?即?賊?? |
UTF-8 | c383c2a6c382c2b9c382c297c383c2a8c382c2aec382c28cc383c2a9c382c296c382c2a7c383c2a8c382c2b1c382c288 | æ¹Âè®Âé§豠|
UHC | c383c2a6c382c2b9c382c297c383c2a8c382c2aec382c28cc383c2a9c382c296c382c2a7c383c2a8c382c2b1c382c288 | 횄짝횂쨔횂혰횄짢횂짰횂혣횄짤횂혯횂짠횄짢횂짹횂혞 |