同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c382c2b7c382c2abc383c2abc382c2a9c382c2b4c383c2a5c382c29cc382c2adc383c2a8c382c280c382c298 | æ÷ëëéôÃÂ¥ÃÂÃÂèÃÂà|
SJIS-WIN | c383c2a6c382c2b7c382c2abc383c2abc382c2a9c382c2b4c383c2a5c382c29cc382c2adc383c2a8c382c280c382c298 | テδヲテつキテつォテδォテつゥテつエテδ・テつ愿つュテδィテつ?テつ |
EUC-JP | c383c2a6c382c2b7c382c2abc383c2abc382c2a9c382c2b4c383c2a5c382c29cc382c2adc383c2a8c382c280c382c298 | ?側?揃?束?束?息?卒?促???足?即???? |
UTF-8 | c383c2a6c382c2b7c382c2abc383c2abc382c2a9c382c2b4c383c2a5c382c29cc382c2adc383c2a8c382c280c382c298 | æ·«ë©´åÂÂè |
UHC | c383c2a6c382c2b7c382c2abc383c2abc382c2a9c382c2b4c383c2a5c382c29cc382c2adc383c2a8c382c280c382c298 | 횄짝횂쨌횂짬횄짬횂짤횂쨈횄짜횂혵횂짯횄짢횂?횂혱 |