同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c382c2b7c382c28ec383c2a8c382c2b1c382c295c383c2a9c382c2abc382c2abc383c2a8c382c2aec382c296 | æ÷ÃÂèñÃÂéëëèîà|
SJIS-WIN | c383c2a6c382c2b7c382c28ec383c2a8c382c2b1c382c295c383c2a9c382c2abc382c2abc383c2a8c382c2aec382c296 | テδヲテつキテつ偲δィテつアテつ陛δゥテつォテつォテδィテつョテつ |
EUC-JP | c383c2a6c382c2b7c382c28ec383c2a8c382c2b1c382c295c383c2a9c382c2abc382c2abc383c2a8c382c2aec382c296 | ?側?揃???即?賊???息?束?束?即?速?? |
UTF-8 | c383c2a6c382c2b7c382c28ec383c2a8c382c2b1c382c295c383c2a9c382c2abc382c2abc383c2a8c382c2aec382c296 | æ·Âè±Âé««è® |
UHC | c383c2a6c382c2b7c382c28ec383c2a8c382c2b1c382c295c383c2a9c382c2abc382c2abc383c2a8c382c2aec382c296 | 횄짝횂쨌횂혦횄짢횂짹횂혮횄짤횂짬횂짬횄짢횂짰횂혯 |