同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c382c2b6c382c287c383c2afc382c2bdc382c2a4c383c2a9c382c29bc382c296c383c2a9c382c2a7c382c295 | æöÃÂïýäéÃÂÃÂéçà|
SJIS-WIN | c383c2a6c382c2b6c382c287c383c2afc382c2bdc382c2a4c383c2a9c382c29bc382c296c383c2a9c382c2a7c382c295 | テδヲテつカテつ?δッテつステつ、テδゥテつ崚つ姪δゥテつァテつ |
EUC-JP | c383c2a6c382c2b6c382c287c383c2afc382c2bdc382c2a4c383c2a9c382c29bc382c296c383c2a9c382c2a7c382c295 | ?側?其???俗?遜?造?息?????息?則?? |
UTF-8 | c383c2a6c382c2b6c382c287c383c2afc382c2bdc382c2a4c383c2a9c382c29bc382c296c383c2a9c382c2a7c382c295 | æ¶Â、éÂÂ駠|
UHC | c383c2a6c382c2b6c382c287c383c2afc382c2bdc382c2a4c383c2a9c382c29bc382c296c383c2a9c382c2a7c382c295 | 횄짝횂쨋횂혝횄짱횂쩍횂짚횄짤횂혴횂혯횄짤횂짠횂혮 |