同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c382c2b3c382c2b3c383c2abc382c2a4c382c2b8c383c2acc382c289c382c2bbc383c2a9c382c287c382c297 | æóóëäøìÃÂûéÃÂà|
SJIS-WIN | c383c2a6c382c2b3c382c2b3c383c2abc382c2a4c382c2b8c383c2acc382c289c382c2bbc383c2a9c382c287c382c297 | テδヲテつウテつウテδォテつ、テつクテδャテつ嘉つサテδゥテつ?つ |
EUC-JP | c383c2a6c382c2b3c382c2b3c383c2abc382c2a4c382c2b8c383c2acc382c289c382c2bbc383c2a9c382c287c382c297 | ?側?続?続?束?造?存?測???損?息???? |
UTF-8 | c383c2a6c382c2b3c382c2b3c383c2abc382c2a4c382c2b8c383c2acc382c289c382c2bbc383c2a9c382c287c382c297 | 泳뤸ìÂȎ |
UHC | c383c2a6c382c2b3c382c2b3c383c2abc382c2a4c382c2b8c383c2acc382c289c382c2bbc383c2a9c382c287c382c297 | 횄짝횂쨀횂쨀횄짬횂짚횂쨍횄짭횂혟횂쨩횄짤횂혝횂혰 |