同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c382c2b3c382c2b3c383c2abc382c2a4c382c2b4c383c2abc382c28bc382c2bdc383c2a9c382c287c382c297 | æóóëäôëÃÂýéÃÂà|
SJIS-WIN | c383c2a6c382c2b3c382c2b3c383c2abc382c2a4c382c2b4c383c2abc382c28bc382c2bdc383c2a9c382c287c382c297 | テδヲテつウテつウテδォテつ、テつエテδォテつ凝つステδゥテつ?つ |
EUC-JP | c383c2a6c382c2b3c382c2b3c383c2abc382c2a4c382c2b4c383c2abc382c28bc382c2bdc383c2a9c382c287c382c297 | ?側?続?続?束?造?卒?束???遜?息???? |
UTF-8 | c383c2a6c382c2b3c382c2b3c383c2abc382c2a4c382c2b4c383c2abc382c28bc382c2bdc383c2a9c382c287c382c297 | 泳뤴ë½é |
UHC | c383c2a6c382c2b3c382c2b3c383c2abc382c2a4c382c2b4c383c2abc382c28bc382c2bdc383c2a9c382c287c382c297 | 횄짝횂쨀횂쨀횄짬횂짚횂쨈횄짬횂혢횂쩍횄짤횂혝횂혰 |