同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c382c2b3c382c2b3c383c2abc382c290c382c2aec383c2adc382c28ec382c2b6c383c2a9c382c2b8c382c29a | æóóëÃÂîÃÂÃÂöéøà|
SJIS-WIN | c383c2a6c382c2b3c382c2b3c383c2abc382c290c382c2aec383c2adc382c28ec382c2b6c383c2a9c382c2b8c382c29a | テδヲテつウテつウテδォテつ静つョテδュテつ偲つカテδゥテつクテつ |
EUC-JP | c383c2a6c382c2b3c382c2b3c383c2abc382c290c382c2aec383c2adc382c28ec382c2b6c383c2a9c382c2b8c382c29a | ?側?続?続?束???速?足???其?息?存?? |
UTF-8 | c383c2a6c382c2b3c382c2b3c383c2abc382c290c382c2aec383c2adc382c28ec382c2b6c383c2a9c382c2b8c382c29a | æ³³ë®Ã¶鸠|
UHC | c383c2a6c382c2b3c382c2b3c383c2abc382c290c382c2aec383c2adc382c28ec382c2b6c383c2a9c382c2b8c382c29a | 횄짝횂쨀횂쨀횄짬횂혨횂짰횄짯횂혦횂쨋횄짤횂쨍횂혳 |