同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c382c2b1c382c2a0c383c2abc382c2a0c382c294c383c2a9c382c29fc382c2bbc383c2adc382c28ec382c2a8 | æñàëàÃÂéÃÂûÃÂÃÂè |
SJIS-WIN | c383c2a6c382c2b1c382c2a0c383c2abc382c2a0c382c294c383c2a9c382c29fc382c2bbc383c2adc382c28ec382c2a8 | テδヲテつアテつ?テδォテつ?テつ氾δゥテつ淌つサテδュテつ偲つィ |
EUC-JP | c383c2a6c382c2b1c382c2a0c383c2abc382c2a0c382c294c383c2a9c382c29fc382c2bbc383c2adc382c28ec382c2a8 | ?側?賊???束?????息???損?足???即 |
UTF-8 | c383c2a6c382c2b1c382c2a0c383c2abc382c2a0c382c294c383c2a9c382c29fc382c2bbc383c2adc382c28ec382c2a8 | æ± ë Âé»Ã¨ |
UHC | c383c2a6c382c2b1c382c2a0c383c2abc382c2a0c382c294c383c2a9c382c29fc382c2bbc383c2adc382c28ec382c2a8 | 횄짝횂짹횂혻횄짬횂혻횂혬횄짤횂혺횂쨩횄짯횂혦횂짢 |