同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c382c2b1c382c29dc383c2aac382c2bfc382c2a8c383c2abc382c280c382c28dc383c2a8c382c2bbc382c29f | æñÃÂêÿèëÃÂÃÂèûà|
SJIS-WIN | c383c2a6c382c2b1c382c29dc383c2aac382c2bfc382c2a8c383c2abc382c280c382c28dc383c2a8c382c2bbc382c29f | テδヲテつアテつ敕δェテつソテつィテδォテつ?テつ催δィテつサテつ |
EUC-JP | c383c2a6c382c2b1c382c29dc383c2aac382c2bfc382c2a8c383c2abc382c280c382c28dc383c2a8c382c2bbc382c29f | ?側?賊???捉?多?即?束?????即?損?? |
UTF-8 | c383c2a6c382c2b1c382c29dc383c2aac382c2bfc382c2a8c383c2abc382c280c382c28dc383c2a8c382c2bbc382c29f | æ±Â꿨ëÂÂè» |
UHC | c383c2a6c382c2b1c382c29dc383c2aac382c2bfc382c2a8c383c2abc382c280c382c28dc383c2a8c382c2bbc382c29f | 횄짝횂짹횂혶횄짧횂쩔횂짢횄짬횂?횂혥횄짢횂쨩횂혺 |