同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c382c2b1c382c29ac383c2abc382c285c382c2b7c383c2acc382c2aec382c2b5c383c2a9c382c282c382c295 | æñÃÂëà÷ìîõéÃÂà|
SJIS-WIN | c383c2a6c382c2b1c382c29ac383c2abc382c285c382c2b7c383c2acc382c2aec382c2b5c383c2a9c382c282c382c295 | テδヲテつアテつ堙δォテつ?つキテδャテつョテつオテδゥテつづつ |
EUC-JP | c383c2a6c382c2b1c382c29ac383c2abc382c285c382c2b7c383c2acc382c2aec382c2b5c383c2a9c382c282c382c295 | ?側?賊???束???揃?測?速?袖?息???? |
UTF-8 | c383c2a6c382c2b1c382c29ac383c2abc382c285c382c2b7c383c2acc382c2aec382c2b5c383c2a9c382c282c382c295 | æ±Â렷쮵é |
UHC | c383c2a6c382c2b1c382c29ac383c2abc382c285c382c2b7c383c2acc382c2aec382c2b5c383c2a9c382c282c382c295 | 횄짝횂짹횂혳횄짬횂혚횂쨌횄짭횂짰횂쨉횄짤횂혗횂혮 |