同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c382c2b1c382c280c383c2abc382c2a0c382c29ac383c2a8c382c2abc382c2b8c383c2abc382c2a0c382c295 | æñÃÂëàÃÂèëøëàà|
SJIS-WIN | c383c2a6c382c2b1c382c280c383c2abc382c2a0c382c29ac383c2a8c382c2abc382c2b8c383c2abc382c2a0c382c295 | テδヲテつアテつ?テδォテつ?テつ堙δィテつォテつクテδォテつ?テつ |
EUC-JP | c383c2a6c382c2b1c382c280c383c2abc382c2a0c382c29ac383c2a8c382c2abc382c2b8c383c2abc382c2a0c382c295 | ?側?賊???束?????即?束?存?束???? |
UTF-8 | c383c2a6c382c2b1c382c280c383c2abc382c2a0c382c29ac383c2a8c382c2abc382c2b8c383c2abc382c2a0c382c295 | æ±Âë Â諸렠|
UHC | c383c2a6c382c2b1c382c280c383c2abc382c2a0c382c29ac383c2a8c382c2abc382c2b8c383c2abc382c2a0c382c295 | 횄짝횂짹횂?횄짬횂혻횂혳횄짢횂짬횂쨍횄짬횂혻횂혮 |