同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c382c2abc382c2bbc383c2abc382c297c382c2b0c383c2adc382c290c382c2a1c383c2a6c382c2a4c382c285 | æëûëÃÂðÃÂÃÂáæäà|
SJIS-WIN | c383c2a6c382c2abc382c2bbc383c2abc382c297c382c2b0c383c2adc382c290c382c2a1c383c2a6c382c2a4c382c285 | テδヲテつォテつサテδォテつ療つーテδュテつ静つ。テδヲテつ、テつ |
EUC-JP | c383c2a6c382c2abc382c2bbc383c2abc382c297c382c2b0c383c2adc382c290c382c2a1c383c2a6c382c2a4c382c285 | ?側?束?損?束???属?足???臓?側?造?? |
UTF-8 | c383c2a6c382c2abc382c2bbc383c2abc382c297c382c2b0c383c2adc382c290c382c2a1c383c2a6c382c2a4c382c285 | æ«»ë°Ã¡椠|
UHC | c383c2a6c382c2abc382c2bbc383c2abc382c297c382c2b0c383c2adc382c290c382c2a1c383c2a6c382c2a4c382c285 | 횄짝횂짬횂쨩횄짬횂혰횂째횄짯횂혨횂징횄짝횂짚횂혚 |