同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c382c2abc382c2bbc383c2abc382c297c382c2adc383c2acc382c298c382c28bc383c2a4c382c2b9c382c2b3 | æëûëÃÂÃÂìÃÂÃÂäùó |
SJIS-WIN | c383c2a6c382c2abc382c2bbc383c2abc382c297c382c2adc383c2acc382c298c382c28bc383c2a4c382c2b9c382c2b3 | テδヲテつォテつサテδォテつ療つュテδャテつ佚つ凝δ、テつケテつウ |
EUC-JP | c383c2a6c382c2abc382c2bbc383c2abc382c297c382c2adc383c2acc382c298c382c28bc383c2a4c382c2b9c382c2b3 | ?側?束?損?束???足?測?????造?孫?続 |
UTF-8 | c383c2a6c382c2abc382c2bbc383c2abc382c297c382c2adc383c2acc382c298c382c28bc383c2a4c382c2b9c382c2b3 | æ«»ëÂÂìÂÂä¹³ |
UHC | c383c2a6c382c2abc382c2bbc383c2abc382c297c382c2adc383c2acc382c298c382c28bc383c2a4c382c2b9c382c2b3 | 횄짝횂짬횂쨩횄짬횂혰횂짯횄짭횂혱횂혢횄짚횂쨔횂쨀 |