同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c382c2aac382c28dc383c2acc382c29ac382c2a9c383c2abc382c2b4c382c2bbc383c2a4c382c2bcc382c28a | æêÃÂìÃÂéëôûäüà|
SJIS-WIN | c383c2a6c382c2aac382c28dc383c2acc382c29ac382c2a9c383c2abc382c2b4c382c2bbc383c2a4c382c2bcc382c28a | テδヲテつェテつ催δャテつ堙つゥテδォテつエテつサテδ、テつシテつ |
EUC-JP | c383c2a6c382c2aac382c28dc383c2acc382c29ac382c2a9c383c2abc382c2b4c382c2bbc383c2a4c382c2bcc382c28a | ?側?捉???測???息?束?卒?損?造?村?? |
UTF-8 | c383c2a6c382c2aac382c28dc383c2acc382c29ac382c2a9c383c2abc382c2b4c382c2bbc383c2a4c382c2bcc382c28a | æªÂì©봻传|
UHC | c383c2a6c382c2aac382c28dc383c2acc382c29ac382c2a9c383c2abc382c2b4c382c2bbc383c2a4c382c2bcc382c28a | 횄짝횂짧횂혥횄짭횂혳횂짤횄짬횂쨈횂쨩횄짚횂쩌횂혡 |