同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c382c2a9c382c288c383c2abc382c2b3c382c29bc383c2abc382c2b1c382c2bfc383c2a6c382c282c382c2a0 | æéÃÂëóÃÂëñÿæÃÂà|
SJIS-WIN | c383c2a6c382c2a9c382c288c383c2abc382c2b3c382c29bc383c2abc382c2b1c382c2bfc383c2a6c382c282c382c2a0 | テδヲテつゥテつ暗δォテつウテつ崚δォテつアテつソテδヲテつづつ? |
EUC-JP | c383c2a6c382c2a9c382c288c383c2abc382c2b3c382c29bc383c2abc382c2b1c382c2bfc383c2a6c382c282c382c2a0 | ?側?息???束?続???束?賊?多?側???? |
UTF-8 | c383c2a6c382c2a9c382c288c383c2abc382c2b3c382c29bc383c2abc382c2b1c382c2bfc383c2a6c382c282c382c2a0 | æ©Âë³Â뱿æ |
UHC | c383c2a6c382c2a9c382c288c383c2abc382c2b3c382c29bc383c2abc382c2b1c382c2bfc383c2a6c382c282c382c2a0 | 횄짝횂짤횂혞횄짬횂쨀횂혴횄짬횂짹횂쩔횄짝횂혗횂혻 |