同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c382c2a9c382c288c383c2abc382c29dc382c2b7c383c2adc382c28bc382c2aec383c2a9c382c2bcc382c287 | æéÃÂëÃÂ÷ÃÂÃÂîéüà|
SJIS-WIN | c383c2a6c382c2a9c382c288c383c2abc382c29dc382c2b7c383c2adc382c28bc382c2aec383c2a9c382c2bcc382c287 | テδヲテつゥテつ暗δォテつ敕つキテδュテつ凝つョテδゥテつシテつ |
EUC-JP | c383c2a6c382c2a9c382c288c383c2abc382c29dc382c2b7c383c2adc382c28bc382c2aec383c2a9c382c2bcc382c287 | ?側?息???束???揃?足???速?息?村?? |
UTF-8 | c383c2a6c382c2a9c382c288c383c2abc382c29dc382c2b7c383c2adc382c28bc382c2aec383c2a9c382c2bcc382c287 | æ©Âë·Ã®鼠|
UHC | c383c2a6c382c2a9c382c288c383c2abc382c29dc382c2b7c383c2adc382c28bc382c2aec383c2a9c382c2bcc382c287 | 횄짝횂짤횂혞횄짬횂혶횂쨌횄짯횂혢횂짰횄짤횂쩌횂혝 |