同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c382c2a8c382c2bdc383c2a5c382c2b1c382c29ec383c2a9c382c281c382c29cc383c2a8c382c2a2c382c296 | æèýÃ¥ñÃÂéÃÂÃÂèâà|
SJIS-WIN | c383c2a6c382c2a8c382c2bdc383c2a5c382c2b1c382c29ec383c2a9c382c281c382c29cc383c2a8c382c2a2c382c296 | テδヲテつィテつステδ・テつアテつ榲δゥテつ?つ愿δィテつ「テつ |
EUC-JP | c383c2a6c382c2a8c382c2bdc383c2a5c382c2b1c382c29ec383c2a9c382c281c382c29cc383c2a8c382c2a2c382c296 | ?側?即?遜?促?賊???息?????即?蔵?? |
UTF-8 | c383c2a6c382c2a8c382c2bdc383c2a5c382c2b1c382c29ec383c2a9c382c281c382c29cc383c2a8c382c2a2c382c296 | 樽å±ÂéÂÂ袠|
UHC | c383c2a6c382c2a8c382c2bdc383c2a5c382c2b1c382c29ec383c2a9c382c281c382c29cc383c2a8c382c2a2c382c296 | 횄짝횂짢횂쩍횄짜횂짹횂혷횄짤횂혖횂혵횄짢횂짖횂혯 |