同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c382c2a6c382c2aec383c2abc382c2bac382c2a0c383c2adc382c290c382c2b6c383c2a7c382c2b9c382c287 | ææîëúàÃÂÃÂöçùà|
SJIS-WIN | c383c2a6c382c2a6c382c2aec383c2abc382c2bac382c2a0c383c2adc382c290c382c2b6c383c2a7c382c2b9c382c287 | テδヲテつヲテつョテδォテつコテつ?テδュテつ静つカテδァテつケテつ |
EUC-JP | c383c2a6c382c2a6c382c2aec383c2abc382c2bac382c2a0c383c2adc382c290c382c2b6c383c2a7c382c2b9c382c287 | ?側?側?速?束?尊???足???其?則?孫?? |
UTF-8 | c383c2a6c382c2a6c382c2aec383c2abc382c2bac382c2a0c383c2adc382c290c382c2b6c383c2a7c382c2b9c382c287 | 榮뺠ö繠|
UHC | c383c2a6c382c2a6c382c2aec383c2abc382c2bac382c2a0c383c2adc382c290c382c2b6c383c2a7c382c2b9c382c287 | 횄짝횂짝횂짰횄짬횂쨘횂혻횄짯횂혨횂쨋횄짠횂쨔횂혝 |