同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c382c2a6c382c2aec383c2abc382c2b1c382c284c383c2adc382c292c382c292c383c2a7c382c295c382c28f | ææîëñÃÂÃÂÃÂÃÂçÃÂà|
SJIS-WIN | c383c2a6c382c2a6c382c2aec383c2abc382c2b1c382c284c383c2adc382c292c382c292c383c2a7c382c295c382c28f | テδヲテつヲテつョテδォテつアテつ?δュテつ津つ津δァテつ陛つ |
EUC-JP | c383c2a6c382c2a6c382c2aec383c2abc382c2b1c382c284c383c2adc382c292c382c292c383c2a7c382c295c382c28f | ?側?側?速?束?賊???足?????則???? |
UTF-8 | c383c2a6c382c2a6c382c2aec383c2abc382c2b1c382c284c383c2adc382c292c382c292c383c2a7c382c295c382c28f | 榮ë±ÂÃÂÂç |
UHC | c383c2a6c382c2a6c382c2aec383c2abc382c2b1c382c284c383c2adc382c292c382c292c383c2a7c382c295c382c28f | 횄짝횂짝횂짰횄짬횂짹횂혙횄짯횂혪횂혪횄짠횂혮횂혧 |