同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c382c2a6c382c2aec383c2abc382c285c382c2b8c383c2acc382c2a6c382c2b5c383c2a6c382c284c382c288 | ææîëàøìæõæÃÂà|
SJIS-WIN | c383c2a6c382c2a6c382c2aec383c2abc382c285c382c2b8c383c2acc382c2a6c382c2b5c383c2a6c382c284c382c288 | テδヲテつヲテつョテδォテつ?つクテδャテつヲテつオテδヲテつ?つ |
EUC-JP | c383c2a6c382c2a6c382c2aec383c2abc382c285c382c2b8c383c2acc382c2a6c382c2b5c383c2a6c382c284c382c288 | ?側?側?速?束???存?測?側?袖?側???? |
UTF-8 | c383c2a6c382c2a6c382c2aec383c2abc382c285c382c2b8c383c2acc382c2a6c382c2b5c383c2a6c382c284c382c288 | 榮렸즵æ |
UHC | c383c2a6c382c2a6c382c2aec383c2abc382c285c382c2b8c383c2acc382c2a6c382c2b5c383c2a6c382c284c382c288 | 횄짝횂짝횂짰횄짬횂혚횂쨍횄짭횂짝횂쨉횄짝횂혙횂혞 |