同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c382c2a4c382c285c383c2abc382c2a0c382c2b1c383c2a8c383c2bbc382c29cc383c2abc382c2a0c382c2b1 | æäàëàñèûÃÂëàñ |
SJIS-WIN | c383c2a6c382c2a4c382c285c383c2abc382c2a0c382c2b1c383c2a8c383c2bbc382c29cc383c2abc382c2a0c382c2b1 | テδヲテつ、テつ?δォテつ?テつアテδィテδサテつ愿δォテつ?テつア |
EUC-JP | c383c2a6c382c2a4c382c285c383c2abc382c2a0c382c2b1c383c2a8c383c2bbc382c29cc383c2abc382c2a0c382c2b1 | ?側?造???束???賊?即?損???束???賊 |
UTF-8 | c383c2a6c382c2a4c382c285c383c2abc382c2a0c382c2b1c383c2a8c383c2bbc382c29cc383c2abc382c2a0c382c2b1 | 椠렱èûÂë ± |
UHC | c383c2a6c382c2a4c382c285c383c2abc382c2a0c382c2b1c383c2a8c383c2bbc382c29cc383c2abc382c2a0c382c2b1 | 횄짝횂짚횂혚횄짬횂혻횂짹횄짢횄쨩횂혵횄짬횂혻횂짹 |