同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c382c2a0c382c281c383c2afc382c2bec382c29ec383c2aec382c28bc382c2adc383c2a9c382c2a2c382c2b6 | æàÃÂïþÃÂîÃÂÃÂéâö |
SJIS-WIN | c383c2a6c382c2a0c382c281c383c2afc382c2bec382c29ec383c2aec382c28bc382c2adc383c2a9c382c2a2c382c2b6 | テδヲテつ?テつ?δッテつセテつ榲δョテつ凝つュテδゥテつ「テつカ |
EUC-JP | c383c2a6c382c2a0c382c281c383c2afc382c2bec382c29ec383c2aec382c28bc382c2adc383c2a9c382c2a2c382c2b6 | ?側?????俗?他???速???足?息?蔵?其 |
UTF-8 | c383c2a6c382c2a0c382c281c383c2afc382c2bec382c29ec383c2aec382c28bc382c2adc383c2a9c382c2a2c382c2b6 | æ Âï¾ÂîÂÂ颶 |
UHC | c383c2a6c382c2a0c382c281c383c2afc382c2bec382c29ec383c2aec382c28bc382c2adc383c2a9c382c2a2c382c2b6 | 횄짝횂혻횂혖횄짱횂쩐횂혷횄짰횂혢횂짯횄짤횂짖횂쨋 |