同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c382c29ec382c287c383c2a4c382c2bbc382c280c383c2a6c382c29ec382c287c383c2a4c382c2bbc382c2804d | æÃÂÃÂäûÃÂæÃÂÃÂäûÃÂM |
SJIS-WIN | c383c2a6c382c29ec382c287c383c2a4c382c2bbc382c280c383c2a6c382c29ec382c287c383c2a4c382c2bbc382c2804d | テδヲテつ榲つ?δ、テつサテつ?テδヲテつ榲つ?δ、テつサテつ?M |
EUC-JP | c383c2a6c382c29ec382c287c383c2a4c382c2bbc382c280c383c2a6c382c29ec382c287c383c2a4c382c2bbc382c2804d | ?側?????造?損???側?????造?損??M |
UTF-8 | c383c2a6c382c29ec382c287c383c2a4c382c2bbc382c280c383c2a6c382c29ec382c287c383c2a4c382c2bbc382c2804d | æÂÂä»ÂæÂÂä»ÂM |
UHC | c383c2a6c382c29ec382c287c383c2a4c382c2bbc382c280c383c2a6c382c29ec382c287c383c2a4c382c2bbc382c2804d | 횄짝횂혷횂혝횄짚횂쨩횂?횄짝횂혷횂혝횄짚횂쨩횂?M |