同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c382c29dc382c293c383c2a7c382c292c382c2bdc383c2a9c382c2b4c382c2abc383c2a8c382c2adc382c298 | æÃÂÃÂçÃÂýéôëèÃÂà|
SJIS-WIN | c383c2a6c382c29dc382c293c383c2a7c382c292c382c2bdc383c2a9c382c2b4c382c2abc383c2a8c382c2adc382c298 | テδヲテつ敕つ禿δァテつ津つステδゥテつエテつォテδィテつュテつ |
EUC-JP | c383c2a6c382c29dc382c293c383c2a7c382c292c382c2bdc383c2a9c382c2b4c382c2abc383c2a8c382c2adc382c298 | ?側?????則???遜?息?卒?束?即?足?? |
UTF-8 | c383c2a6c382c29dc382c293c383c2a7c382c292c382c2bdc383c2a9c382c2b4c382c2abc383c2a8c382c2adc382c298 | æÂÂç½鴫è |
UHC | c383c2a6c382c29dc382c293c383c2a7c382c292c382c2bdc383c2a9c382c2b4c382c2abc383c2a8c382c2adc382c298 | 횄짝횂혶횂혫횄짠횂혪횂쩍횄짤횂쨈횂짬횄짢횂짯횂혱 |