同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c382c29ac382c2b2c383c2abc382c2a0c382c2b1c383c2a9c382c281c382c28bc383c2abc382c2a0c382c2ad | æÃÂòëàñéÃÂÃÂëàà|
SJIS-WIN | c383c2a6c382c29ac382c2b2c383c2abc382c2a0c382c2b1c383c2a9c382c281c382c28bc383c2abc382c2a0c382c2ad | テδヲテつ堙つイテδォテつ?テつアテδゥテつ?つ凝δォテつ?テつュ |
EUC-JP | c383c2a6c382c29ac382c2b2c383c2abc382c2a0c382c2b1c383c2a9c382c281c382c28bc383c2abc382c2a0c382c2ad | ?側???族?束???賊?息?????束???足 |
UTF-8 | c383c2a6c382c29ac382c2b2c383c2abc382c2a0c382c2b1c383c2a9c382c281c382c28bc383c2abc382c2a0c382c2ad | æ²렱éÂÂë  |
UHC | c383c2a6c382c29ac382c2b2c383c2abc382c2a0c382c2b1c383c2a9c382c281c382c28bc383c2abc382c2a0c382c2ad | 횄짝횂혳횂짼횄짬횂혻횂짹횄짤횂혖횂혢횄짬횂혻횂짯 |