同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c382c299c382c2b6c383c2aec382c29bc382c2a9c383c2afc382c2bdc382c2b7c383c2a9c382c287c382c288 | æÃÂöîÃÂéïý÷éÃÂà|
SJIS-WIN | c383c2a6c382c299c382c2b6c383c2aec382c29bc382c2a9c383c2afc382c2bdc382c2b7c383c2a9c382c287c382c288 | テδヲテつ凖つカテδョテつ崚つゥテδッテつステつキテδゥテつ?つ |
EUC-JP | c383c2a6c382c299c382c2b6c383c2aec382c29bc382c2a9c383c2afc382c2bdc382c2b7c383c2a9c382c287c382c288 | ?側???其?速???息?俗?遜?揃?息???? |
UTF-8 | c383c2a6c382c299c382c2b6c383c2aec382c29bc382c2a9c383c2afc382c2bdc382c2b7c383c2a9c382c287c382c288 | æ¶î©キé |
UHC | c383c2a6c382c299c382c2b6c383c2aec382c29bc382c2a9c383c2afc382c2bdc382c2b7c383c2a9c382c287c382c288 | 횄짝횂혲횂쨋횄짰횂혴횂짤횄짱횂쩍횂쨌횄짤횂혝횂혞 |