同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c382c297c382c2bfc383c2aac382c2bbc382c282c383c2abc382c2a6c382c2bcc383c2a6c382c2aec382c283 | æÃÂÿêûÃÂëæüæîà|
SJIS-WIN | c383c2a6c382c297c382c2bfc383c2aac382c2bbc382c282c383c2abc382c2a6c382c2bcc383c2a6c382c2aec382c283 | テδヲテつ療つソテδェテつサテつづδォテつヲテつシテδヲテつョテつ |
EUC-JP | c383c2a6c382c297c382c2bfc383c2aac382c2bbc382c282c383c2abc382c2a6c382c2bcc383c2a6c382c2aec382c283 | ?側???多?捉?損???束?側?村?側?速?? |
UTF-8 | c383c2a6c382c297c382c2bfc383c2aac382c2bbc382c282c383c2abc382c2a6c382c2bcc383c2a6c382c2aec382c283 | æÂ¿ê»Â림殠|
UHC | c383c2a6c382c297c382c2bfc383c2aac382c2bbc382c282c383c2abc382c2a6c382c2bcc383c2a6c382c2aec382c283 | 횄짝횂혰횂쩔횄짧횂쨩횂혗횄짬횂짝횂쩌횄짝횂짰횂혘 |