同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c382c285c382c2abc383c2abc382c2a0c382c2b1c383c2a8c382c287c382c2bbc383c2abc382c2a4c382c29d | æàëëàñèÃÂûëäà|
SJIS-WIN | c383c2a6c382c285c382c2abc383c2abc382c2a0c382c2b1c383c2a8c382c287c382c2bbc383c2abc382c2a4c382c29d | テδヲテつ?つォテδォテつ?テつアテδィテつ?つサテδォテつ、テつ |
EUC-JP | c383c2a6c382c285c382c2abc383c2abc382c2a0c382c2b1c383c2a8c382c287c382c2bbc383c2abc382c2a4c382c29d | ?側???束?束???賊?即???損?束?造?? |
UTF-8 | c383c2a6c382c285c382c2abc383c2abc382c2a0c382c2b1c383c2a8c382c287c382c2bbc383c2abc382c2a4c382c29d | æ «ë ±è»뤠|
UHC | c383c2a6c382c285c382c2abc383c2abc382c2a0c382c2b1c383c2a8c382c287c382c2bbc383c2abc382c2a4c382c29d | 횄짝횂혚횂짬횄짬횂혻횂짹횄짢횂혝횂쨩횄짬횂짚횂혶 |