同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a6c382c282c382c289c383c2a7c382c285c382c2aec383c2a6c382c2b2c382c2bbc383c2a6c382c291c382c2a0 | æÃÂÃÂçàîæòûæÃÂà|
SJIS-WIN | c383c2a6c382c282c382c289c383c2a7c382c285c382c2aec383c2a6c382c2b2c382c2bbc383c2a6c382c291c382c2a0 | テδヲテつづつ嘉δァテつ?つョテδヲテつイテつサテδヲテつ妥つ? |
EUC-JP | c383c2a6c382c282c382c289c383c2a7c382c285c382c2aec383c2a6c382c2b2c382c2bbc383c2a6c382c291c382c2a0 | ?側?????則???速?側?族?損?側???? |
UTF-8 | c383c2a6c382c282c382c289c383c2a7c382c285c382c2aec383c2a6c382c2b2c382c2bbc383c2a6c382c291c382c2a0 | æÂÂ砮治æ |
UHC | c383c2a6c382c282c382c289c383c2a7c382c285c382c2aec383c2a6c382c2b2c382c2bbc383c2a6c382c291c382c2a0 | 횄짝횂혗횂혟횄짠횂혚횂짰횄짝횂짼횂쨩횄짝횂혩횂혻 |