同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a5c382c2bcc382c2b1c383c2aac382c2bec382c2abc383c2abc382c28bc382c2b6c383c2a9c382c2a0c382c290 | Ã¥üñêþëëÃÂöéàà|
SJIS-WIN | c383c2a5c382c2bcc382c2b1c383c2aac382c2bec382c2abc383c2abc382c28bc382c2b6c383c2a9c382c2a0c382c290 | テδ・テつシテつアテδェテつセテつォテδォテつ凝つカテδゥテつ?テつ |
EUC-JP | c383c2a5c382c2bcc382c2b1c383c2aac382c2bec382c2abc383c2abc382c28bc382c2b6c383c2a9c382c2a0c382c290 | ?促?村?賊?捉?他?束?束???其?息???? |
UTF-8 | c383c2a5c382c2bcc382c2b1c383c2aac382c2bec382c2abc383c2abc382c28bc382c2b6c383c2a9c382c2a0c382c290 | 弱꾫ë¶頠|
UHC | c383c2a5c382c2bcc382c2b1c383c2aac382c2bec382c2abc383c2abc382c28bc382c2b6c383c2a9c382c2a0c382c290 | 횄짜횂쩌횂짹횄짧횂쩐횂짬횄짬횂혢횂쨋횄짤횂혻횂혨 |