同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c383c2bcc382c28bc383c2a6c382c29ac382c2aec383c2a4c383c2bcc382c28bc383c2a6c382c29ac382c2ae4d | äüÃÂæÃÂîäüÃÂæÃÂîM |
SJIS-WIN | c383c2a4c383c2bcc382c28bc383c2a6c382c29ac382c2aec383c2a4c383c2bcc382c28bc383c2a6c382c29ac382c2ae4d | テδ、テδシテつ凝δヲテつ堙つョテδ、テδシテつ凝δヲテつ堙つョM |
EUC-JP | c383c2a4c383c2bcc382c28bc383c2a6c382c29ac382c2aec383c2a4c383c2bcc382c28bc383c2a6c382c29ac382c2ae4d | ?造?村???側???速?造?村???側???速M |
UTF-8 | c383c2a4c383c2bcc382c28bc383c2a6c382c29ac382c2aec383c2a4c383c2bcc382c28bc383c2a6c382c29ac382c2ae4d | äüÂæ®äüÂæ®M |
UHC | c383c2a4c383c2bcc382c28bc383c2a6c382c29ac382c2aec383c2a4c383c2bcc382c28bc383c2a6c382c29ac382c2ae4d | 횄짚횄쩌횂혢횄짝횂혳횂짰횄짚횄쩌횂혢횄짝횂혳횂짰M |