同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c383c2b3c382c2bcc383c2a6c382c296c382c291c383c2a5c382c2bbc382c293c383c2abc382c2a1c382c289 | äóüæÃÂÃÂÃ¥ûÃÂëáà|
SJIS-WIN | c383c2a4c383c2b3c382c2bcc383c2a6c382c296c382c291c383c2a5c382c2bbc382c293c383c2abc382c2a1c382c289 | テδ、テδウテつシテδヲテつ姪つ妥δ・テつサテつ禿δォテつ。テつ |
EUC-JP | c383c2a4c383c2b3c382c2bcc383c2a6c382c296c382c291c383c2a5c382c2bbc382c293c383c2abc382c2a1c382c289 | ?造?続?村?側?????促?損???束?臓?? |
UTF-8 | c383c2a4c383c2b3c382c2bcc383c2a6c382c296c382c291c383c2a5c382c2bbc382c293c383c2abc382c2a1c382c289 | äó¼æÂÂå»Âë¡ |
UHC | c383c2a4c383c2b3c382c2bcc383c2a6c382c296c382c291c383c2a5c382c2bbc382c293c383c2abc382c2a1c382c289 | 횄짚횄쨀횂쩌횄짝횂혯횂혩횄짜횂쨩횂혫횄짬횂징횂혟 |