同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c383c2b0c382c2abc383c2a7c382c29bc382c29659c383c2a4c383c2b0c382c2abc383c2a7c382c29bc382c296 | äðëçÃÂÃÂYäðëçÃÂà|
SJIS-WIN | c383c2a4c383c2b0c382c2abc383c2a7c382c29bc382c29659c383c2a4c383c2b0c382c2abc383c2a7c382c29bc382c296 | テδ、テδーテつォテδァテつ崚つ忘テδ、テδーテつォテδァテつ崚つ |
EUC-JP | c383c2a4c383c2b0c382c2abc383c2a7c382c29bc382c29659c383c2a4c383c2b0c382c2abc383c2a7c382c29bc382c296 | ?造?属?束?則????Y?造?属?束?則???? |
UTF-8 | c383c2a4c383c2b0c382c2abc383c2a7c382c29bc382c29659c383c2a4c383c2b0c382c2abc383c2a7c382c29bc382c296 | äð«çÂÂYäð«ç |
UHC | c383c2a4c383c2b0c382c2abc383c2a7c382c29bc382c29659c383c2a4c383c2b0c382c2abc383c2a7c382c29bc382c296 | 횄짚횄째횂짬횄짠횂혴횂혯Y횄짚횄째횂짬횄짠횂혴횂혯 |