同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c383c2aec382c2bec383c2abc382c2b3c382c2a0c383c2abc383c2a4c382c2b3c383c2afc382c2a6c382c28d | äîþëóàëäóïæà|
SJIS-WIN | c383c2a4c383c2aec382c2bec383c2abc382c2b3c382c2a0c383c2abc383c2a4c382c2b3c383c2afc382c2a6c382c28d | テδ、テδョテつセテδォテつウテつ?テδォテδ、テつウテδッテつヲテつ |
EUC-JP | c383c2a4c383c2aec382c2bec383c2abc382c2b3c382c2a0c383c2abc383c2a4c382c2b3c383c2afc382c2a6c382c28d | ?造?速?他?束?続???束?造?続?俗?側?? |
UTF-8 | c383c2a4c383c2aec382c2bec383c2abc382c2b3c382c2a0c383c2abc383c2a4c382c2b3c383c2afc382c2a6c382c28d | äî¾ë³ ëä³ï¦ |
UHC | c383c2a4c383c2aec382c2bec383c2abc382c2b3c382c2a0c383c2abc383c2a4c382c2b3c383c2afc382c2a6c382c28d | 횄짚횄짰횂쩐횄짬횂쨀횂혻횄짬횄짚횂쨀횄짱횂짝횂혥 |