同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c383c2aec382c2b3c383c2abc382c2b1c382c284c383c2abc383c2a7c382c2bfc383c2a6c382c29bc382c29c | äîóëñÃÂëçÿæÃÂà|
SJIS-WIN | c383c2a4c383c2aec382c2b3c383c2abc382c2b1c382c284c383c2abc383c2a7c382c2bfc383c2a6c382c29bc382c29c | テδ、テδョテつウテδォテつアテつ?δォテδァテつソテδヲテつ崚つ |
EUC-JP | c383c2a4c383c2aec382c2b3c383c2abc382c2b1c382c284c383c2abc383c2a7c382c2bfc383c2a6c382c29bc382c29c | ?造?速?続?束?賊???束?則?多?側???? |
UTF-8 | c383c2a4c383c2aec382c2b3c383c2abc382c2b1c382c284c383c2abc383c2a7c382c2bfc383c2a6c382c29bc382c29c | äî³ë±Âëç¿æ |
UHC | c383c2a4c383c2aec382c2b3c383c2abc382c2b1c382c284c383c2abc383c2a7c382c2bfc383c2a6c382c29bc382c29c | 횄짚횄짰횂쨀횄짬횂짹횂혙횄짬횄짠횂쩔횄짝횂혴횂혵 |