同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c383c2adc382c2a9c383c2a7c382c2abc382c2aac383c2a4c383c2adc382c2a9c383c2acc382c289c382c2a0 | äÃÂéçëêäÃÂéìÃÂà|
SJIS-WIN | c383c2a4c383c2adc382c2a9c383c2a7c382c2abc382c2aac383c2a4c383c2adc382c2a9c383c2acc382c289c382c2a0 | テδ、テδュテつゥテδァテつォテつェテδ、テδュテつゥテδャテつ嘉つ? |
EUC-JP | c383c2a4c383c2adc382c2a9c383c2a7c382c2abc382c2aac383c2a4c383c2adc382c2a9c383c2acc382c289c382c2a0 | ?造?足?息?則?束?捉?造?足?息?測???? |
UTF-8 | c383c2a4c383c2adc382c2a9c383c2a7c382c2abc382c2aac383c2a4c383c2adc382c2a9c383c2acc382c289c382c2a0 | äé竪äéì |
UHC | c383c2a4c383c2adc382c2a9c383c2a7c382c2abc382c2aac383c2a4c383c2adc382c2a9c383c2acc382c289c382c2a0 | 횄짚횄짯횂짤횄짠횂짬횂짧횄짚횄짯횂짤횄짭횂혟횂혻 |