同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c383c2adc382c2a9c383c2a6c382c290c382c28dc383c2a8c382c2bec382c2b0c383c2a9c382c281c382c294 | äÃÂéæÃÂÃÂèþðéÃÂà|
SJIS-WIN | c383c2a4c383c2adc382c2a9c383c2a6c382c290c382c28dc383c2a8c382c2bec382c2b0c383c2a9c382c281c382c294 | テδ、テδュテつゥテδヲテつ静つ催δィテつセテつーテδゥテつ?つ |
EUC-JP | c383c2a4c383c2adc382c2a9c383c2a6c382c290c382c28dc383c2a8c382c2bec382c2b0c383c2a9c382c281c382c294 | ?造?足?息?側?????即?他?属?息???? |
UTF-8 | c383c2a4c383c2adc382c2a9c383c2a6c382c290c382c28dc383c2a8c382c2bec382c2b0c383c2a9c382c281c382c294 | äéæÂÂè¾°é |
UHC | c383c2a4c383c2adc382c2a9c383c2a6c382c290c382c28dc383c2a8c382c2bec382c2b0c383c2a9c382c281c382c294 | 횄짚횄짯횂짤횄짝횂혨횂혥횄짢횂쩐횂째횄짤횂혖횂혬 |