同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c383c2adc382c2a9c383c2a5c382c2b1c382c29ec383c2a4c383c2adc382c2a9c383c2a6c382c28bc382c2 | äÃÂéÃ¥ñÃÂäÃÂéæÃÂà|
SJIS-WIN | c383c2a4c383c2adc382c2a9c383c2a5c382c2b1c382c29ec383c2a4c383c2adc382c2a9c383c2a6c382c28bc382c2 | テδ、テδュテつゥテδ・テつアテつ榲δ、テδュテつゥテδヲテつ凝つ |
EUC-JP | c383c2a4c383c2adc382c2a9c383c2a5c382c2b1c382c29ec383c2a4c383c2adc382c2a9c383c2a6c382c28bc382c2 | ?造?足?息?促?賊???造?足?息?側??? |
UTF-8 | c383c2a4c383c2adc382c2a9c383c2a5c382c2b1c382c29ec383c2a4c383c2adc382c2a9c383c2a6c382c28bc382c2 | äéå±ÂäéæÂÂ? |
UHC | c383c2a4c383c2adc382c2a9c383c2a5c382c2b1c382c29ec383c2a4c383c2adc382c2a9c383c2a6c382c28bc382c2 | 횄짚횄짯횂짤횄짜횂짹횂혷횄짚횄짯횂짤횄짝횂혢횂 |