同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c383c2adc382c2a9c383c2a5c382c2a4c382c29ac383c2a4c383c2adc382c2a9c383c2a4c382c2bbc382c296 | äÃÂéÃ¥äÃÂäÃÂéäûà|
SJIS-WIN | c383c2a4c383c2adc382c2a9c383c2a5c382c2a4c382c29ac383c2a4c383c2adc382c2a9c383c2a4c382c2bbc382c296 | テδ、テδュテつゥテδ・テつ、テつ堙δ、テδュテつゥテδ、テつサテつ |
EUC-JP | c383c2a4c383c2adc382c2a9c383c2a5c382c2a4c382c29ac383c2a4c383c2adc382c2a9c383c2a4c382c2bbc382c296 | ?造?足?息?促?造???造?足?息?造?損?? |
UTF-8 | c383c2a4c383c2adc382c2a9c383c2a5c382c2a4c382c29ac383c2a4c383c2adc382c2a9c383c2a4c382c2bbc382c296 | äéå¤Âäé仠|
UHC | c383c2a4c383c2adc382c2a9c383c2a5c382c2a4c382c29ac383c2a4c383c2adc382c2a9c383c2a4c382c2bbc382c296 | 횄짚횄짯횂짤횄짜횂짚횂혳횄짚횄짯횂짤횄짚횂쨩횂혯 |