同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c383c2abc382c298c383c2a8c382c2b3c382c28ac383c2a4c383c2adc382c2a9c383c2a4c382c2bfc382c283 | äëÃÂèóÃÂäÃÂéäÿà|
SJIS-WIN | c383c2a4c383c2abc382c298c383c2a8c382c2b3c382c28ac383c2a4c383c2adc382c2a9c383c2a4c382c2bfc382c283 | テδ、テδォテつ佚δィテつウテつ甘δ、テδュテつゥテδ、テつソテつ |
EUC-JP | c383c2a4c383c2abc382c298c383c2a8c382c2b3c382c28ac383c2a4c383c2adc382c2a9c383c2a4c382c2bfc382c283 | ?造?束???即?続???造?足?息?造?多?? |
UTF-8 | c383c2a4c383c2abc382c298c383c2a8c382c2b3c382c28ac383c2a4c383c2adc382c2a9c383c2a4c382c2bfc382c283 | äëÂè³Âäé俠|
UHC | c383c2a4c383c2abc382c298c383c2a8c382c2b3c382c28ac383c2a4c383c2adc382c2a9c383c2a4c382c2bfc382c283 | 횄짚횄짬횂혱횄짢횂쨀횂혡횄짚횄짯횂짤횄짚횂쩔횂혘 |