同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c383c2abc382c292c383c2a4c382c2bdc382c286c383c2a4c383c2b6c382c286c383c2a9c382c281c382c29c | äëÃÂäýÃÂäöÃÂéÃÂà|
SJIS-WIN | c383c2a4c383c2abc382c292c383c2a4c382c2bdc382c286c383c2a4c383c2b6c382c286c383c2a9c382c281c382c29c | テδ、テδォテつ津δ、テつステつ?δ、テδカテつ?δゥテつ?つ |
EUC-JP | c383c2a4c383c2abc382c292c383c2a4c382c2bdc382c286c383c2a4c383c2b6c382c286c383c2a9c382c281c382c29c | ?造?束???造?遜???造?其???息???? |
UTF-8 | c383c2a4c383c2abc382c292c383c2a4c382c2bdc382c286c383c2a4c383c2b6c382c286c383c2a9c382c281c382c29c | äëÂä½ÂäöÂé |
UHC | c383c2a4c383c2abc382c292c383c2a4c382c2bdc382c286c383c2a4c383c2b6c382c286c383c2a9c382c281c382c29c | 횄짚횄짬횂혪횄짚횂쩍횂혛횄짚횄쨋횂혛횄짤횂혖횂혵 |