同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c383c2a5c382c2b9c383c2abc382c293c382c2a4c383c2abc383c2b6c382c292c383c2a6c382c29bc382c296 | äÃ¥ùëÃÂäëöÃÂæÃÂà|
SJIS-WIN | c383c2a4c383c2a5c382c2b9c383c2abc382c293c382c2a4c383c2abc383c2b6c382c292c383c2a6c382c29bc382c296 | テδ、テδ・テつケテδォテつ禿つ、テδォテδカテつ津δヲテつ崚つ |
EUC-JP | c383c2a4c383c2a5c382c2b9c383c2abc382c293c382c2a4c383c2abc383c2b6c382c292c383c2a6c382c29bc382c296 | ?造?促?孫?束???造?束?其???側???? |
UTF-8 | c383c2a4c383c2a5c382c2b9c383c2abc382c293c382c2a4c383c2abc383c2b6c382c292c383c2a6c382c29bc382c296 | äå¹ë¤ëöÂæ |
UHC | c383c2a4c383c2a5c382c2b9c383c2abc382c293c382c2a4c383c2abc383c2b6c382c292c383c2a6c382c29bc382c296 | 횄짚횄짜횂쨔횄짬횂혫횂짚횄짬횄쨋횂혪횄짝횂혴횂혯 |