同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c383c2a2c382c292c383c2abc382c289c382c2aec383c2a4c383c2a2c382c292c383c2abc382c28ac382c2864d | äâÃÂëÃÂîäâÃÂëÃÂÃÂM |
SJIS-WIN | c383c2a4c383c2a2c382c292c383c2abc382c289c382c2aec383c2a4c383c2a2c382c292c383c2abc382c28ac382c2864d | テδ、テδ「テつ津δォテつ嘉つョテδ、テδ「テつ津δォテつ甘つ? |
EUC-JP | c383c2a4c383c2a2c382c292c383c2abc382c289c382c2aec383c2a4c383c2a2c382c292c383c2abc382c28ac382c2864d | ?造?蔵???束???速?造?蔵???束????M |
UTF-8 | c383c2a4c383c2a2c382c292c383c2abc382c289c382c2aec383c2a4c383c2a2c382c292c383c2abc382c28ac382c2864d | äâÂë®äâÂëÂÂM |
UHC | c383c2a4c383c2a2c382c292c383c2abc382c289c382c2aec383c2a4c383c2a2c382c292c383c2abc382c28ac382c2864d | 횄짚횄짖횂혪횄짬횂혟횂짰횄짚횄짖횂혪횄짬횂혡횂혛M |