同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c383c2a0c383c290c383c2afc383c2a2c382c2a8c383c2a4c383c2a0c383c290c383c2afc383c2a2c382c2a84d | äàÃÂïâèäàÃÂïâèM |
SJIS-WIN | c383c2a4c383c2a0c383c290c383c2afc383c2a2c382c2a8c383c2a4c383c2a0c383c290c383c2afc383c2a2c382c2a84d | テδ、テδ?テδ静δッテδ「テつィテδ、テδ?テδ静δッテδ「テつィM |
EUC-JP | c383c2a4c383c2a0c383c290c383c2afc383c2a2c382c2a8c383c2a4c383c2a0c383c290c383c2afc383c2a2c382c2a84d | ?造?????俗?蔵?即?造?????俗?蔵?即M |
UTF-8 | c383c2a4c383c2a0c383c290c383c2afc383c2a2c382c2a8c383c2a4c383c2a0c383c290c383c2afc383c2a2c382c2a84d | äà Ãïâ¨äà Ãïâ¨M |
UHC | c383c2a4c383c2a0c383c290c383c2afc383c2a2c382c2a8c383c2a4c383c2a0c383c290c383c2afc383c2a2c382c2a84d | 횄짚횄혻횄혨횄짱횄짖횂짢횄짚횄혻횄혨횄짱횄짖횂짢M |