同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c383c29fc382c2b2c383c2afc382c2bdc382c2b2c383c2afc382c2bec382c284c383c2a8c382c2bbc382c2b8 | äÃÂòïýòïþÃÂèûø |
SJIS-WIN | c383c2a4c383c29fc382c2b2c383c2afc382c2bdc382c2b2c383c2afc382c2bec382c284c383c2a8c382c2bbc382c2b8 | テδ、テδ淌つイテδッテつステつイテδッテつセテつ?δィテつサテつク |
EUC-JP | c383c2a4c383c29fc382c2b2c383c2afc382c2bdc382c2b2c383c2afc382c2bec382c284c383c2a8c382c2bbc382c2b8 | ?造???族?俗?遜?族?俗?他???即?損?存 |
UTF-8 | c383c2a4c383c29fc382c2b2c383c2afc382c2bdc382c2b2c383c2afc382c2bec382c284c383c2a8c382c2bbc382c2b8 | äòイï¾Â軸 |
UHC | c383c2a4c383c29fc382c2b2c383c2afc382c2bdc382c2b2c383c2afc382c2bec382c284c383c2a8c382c2bbc382c2b8 | 횄짚횄혺횂짼횄짱횂쩍횂짼횄짱횂쩐횂혙횄짢횂쨩횂쨍 |