同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c383c29fc382c2b2c383c2a9c382c2b9c382c2bfc383c2a4c383c29fc382c2b2c383c2a5c382c2aec382c28d | äÃÂòéùÿäÃÂòÃ¥îà|
SJIS-WIN | c383c2a4c383c29fc382c2b2c383c2a9c382c2b9c382c2bfc383c2a4c383c29fc382c2b2c383c2a5c382c2aec382c28d | テδ、テδ淌つイテδゥテつケテつソテδ、テδ淌つイテδ・テつョテつ |
EUC-JP | c383c2a4c383c29fc382c2b2c383c2a9c382c2b9c382c2bfc383c2a4c383c29fc382c2b2c383c2a5c382c2aec382c28d | ?造???族?息?孫?多?造???族?促?速?? |
UTF-8 | c383c2a4c383c29fc382c2b2c383c2a9c382c2b9c382c2bfc383c2a4c383c29fc382c2b2c383c2a5c382c2aec382c28d | äò鹿äò宠|
UHC | c383c2a4c383c29fc382c2b2c383c2a9c382c2b9c382c2bfc383c2a4c383c29fc382c2b2c383c2a5c382c2aec382c28d | 횄짚횄혺횂짼횄짤횂쨔횂쩔횄짚횄혺횂짼횄짜횂짰횂혥 |