同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c383c29fc382c2b2c383c2a8c382c292c382c294c383c2a4c383c29fc382c2b2c383c2a8c382c2bbc382c2b8 | äÃÂòèÃÂÃÂäÃÂòèûø |
SJIS-WIN | c383c2a4c383c29fc382c2b2c383c2a8c382c292c382c294c383c2a4c383c29fc382c2b2c383c2a8c382c2bbc382c2b8 | テδ、テδ淌つイテδィテつ津つ氾δ、テδ淌つイテδィテつサテつク |
EUC-JP | c383c2a4c383c29fc382c2b2c383c2a8c382c292c382c294c383c2a4c383c29fc382c2b2c383c2a8c382c2bbc382c2b8 | ?造???族?即?????造???族?即?損?存 |
UTF-8 | c383c2a4c383c29fc382c2b2c383c2a8c382c292c382c294c383c2a4c383c29fc382c2b2c383c2a8c382c2bbc382c2b8 | äòèÂÂäò軸 |
UHC | c383c2a4c383c29fc382c2b2c383c2a8c382c292c382c294c383c2a4c383c29fc382c2b2c383c2a8c382c2bbc382c2b8 | 횄짚횄혺횂짼횄짢횂혪횂혬횄짚횄혺횂짼횄짢횂쨩횂쨍 |