同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c383c29fc382c295c383c2abc382c2a0c382c2aec383c2a4c383c29fc382c295c383c2abc382c2a0c382c2ae4d | äÃÂÃÂëàîäÃÂÃÂëàîM |
SJIS-WIN | c383c2a4c383c29fc382c295c383c2abc382c2a0c382c2aec383c2a4c383c29fc382c295c383c2abc382c2a0c382c2ae4d | テδ、テδ淌つ陛δォテつ?テつョテδ、テδ淌つ陛δォテつ?テつョM |
EUC-JP | c383c2a4c383c29fc382c295c383c2abc382c2a0c382c2aec383c2a4c383c29fc382c295c383c2abc382c2a0c382c2ae4d | ?造?????束???速?造?????束???速M |
UTF-8 | c383c2a4c383c29fc382c295c383c2abc382c2a0c382c2aec383c2a4c383c29fc382c295c383c2abc382c2a0c382c2ae4d | äÃÂë ®äÃÂë ®M |
UHC | c383c2a4c383c29fc382c295c383c2abc382c2a0c382c2aec383c2a4c383c29fc382c295c383c2abc382c2a0c382c2ae4d | 횄짚횄혺횂혮횄짬횂혻횂짰횄짚횄혺횂혮횄짬횂혻횂짰M |