同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c382c2bfc382c291c383c2acc382c295c382c2b9c383c2abc382c2bbc382c2b9c383c2a9c382c281c382c295 | äÿÃÂìÃÂùëûùéÃÂà|
SJIS-WIN | c383c2a4c382c2bfc382c291c383c2acc382c295c382c2b9c383c2abc382c2bbc382c2b9c383c2a9c382c281c382c295 | テδ、テつソテつ妥δャテつ陛つケテδォテつサテつケテδゥテつ?つ |
EUC-JP | c383c2a4c382c2bfc382c291c383c2acc382c295c382c2b9c383c2abc382c2bbc382c2b9c383c2a9c382c281c382c295 | ?造?多???測???孫?束?損?孫?息???? |
UTF-8 | c383c2a4c382c2bfc382c291c383c2acc382c295c382c2b9c383c2abc382c2bbc382c2b9c383c2a9c382c281c382c295 | ä¿Âì¹뻹é |
UHC | c383c2a4c382c2bfc382c291c383c2acc382c295c382c2b9c383c2abc382c2bbc382c2b9c383c2a9c382c281c382c295 | 횄짚횂쩔횂혩횄짭횂혮횂쨔횄짬횂쨩횂쨔횄짤횂혖횂혮 |