同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c383c2a4c382c2bdc382c299c383c2acc382c292c382c28cc383c2aac382c2b5c382c2a2c383c2a9c382c281c382c295 | äýÃÂìÃÂÃÂêõâéÃÂà|
SJIS-WIN | c383c2a4c382c2bdc382c299c383c2acc382c292c382c28cc383c2aac382c2b5c382c2a2c383c2a9c382c281c382c295 | テδ、テつステつ凖δャテつ津つ古δェテつオテつ「テδゥテつ?つ |
EUC-JP | c383c2a4c382c2bdc382c299c383c2acc382c292c382c28cc383c2aac382c2b5c382c2a2c383c2a9c382c281c382c295 | ?造?遜???測?????捉?袖?蔵?息???? |
UTF-8 | c383c2a4c382c2bdc382c299c383c2acc382c292c382c28cc383c2aac382c2b5c382c2a2c383c2a9c382c281c382c295 | ä½ÂìÂÂêµ¢é |
UHC | c383c2a4c382c2bdc382c299c383c2acc382c292c382c28cc383c2aac382c2b5c382c2a2c383c2a9c382c281c382c295 | 횄짚횂쩍횂혲횄짭횂혪횂혣횄짧횂쨉횂짖횄짤횂혖횂혮 |